AI Insights · Timothy · July 2024
Top 5 Co-op Games on iOS in Austria: Q2 2024 Performance
Discover how the top 5 co-op games on iOS performed in Austria during Q2 2024, based on downloads, revenue, and active user data from Sensor Tower.
In Q2 2024, the top 5 co-op games on iOS in Austria showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here's a detailed look at how each game fared during this period, based on Sensor Tower data.
Brawl Stars saw its revenue peak at around $520K in the last week of April, before experiencing a decline, ending the quarter at approximately $258K. Downloads for the game fluctuated, starting at 11.4K in early April and hitting a low of 3.9K in early June, then slightly rebounding to 5.2K by the end of June. Weekly active users remained relatively stable, with minor dips, starting at 99.8K and closing the quarter at 90K.
PUBG MOBILE exhibited a varied revenue trend, peaking at about $111K in early April and ending the quarter at approximately $52K. Downloads hovered around the 700-900 range, maintaining a consistent level throughout the quarter. Weekly active users showed minor fluctuations, starting at 15.1K and closing at 13.9K.
Whiteout Survival demonstrated a steady increase in revenue, starting at approximately $47K and peaking at around $78K in mid-June. Downloads saw a gradual rise, starting at 1.8K in early April and reaching 2.3K by the end of June. Weekly active users also trended upwards, beginning at 7.4K and ending the quarter at 9.9K.
Roblox had a fluctuating revenue pattern, with a peak at around $84K in early April and a dip to approximately $36K in mid-June, before rebounding to about $65K by the end of June. Downloads were relatively steady, fluctuating between 1.9K and 2.3K. Weekly active users increased from 64.9K in early April to 70.1K by the end of June.
Clash of Clans showed a similar revenue pattern, peaking at approximately $92K in early April and ending the quarter at around $26K. Downloads started at 837 and rose to a peak of 1.4K in late April, then stabilized around the 1K mark. Weekly active users saw a slight increase, starting at 65.9K and closing at 67.7K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming market in Austria. For more detailed analytics and trends, visit Sensor Tower.